MOD Info
Do you like the game Cairo? Do you like basketball? Do you know what it would be if you combined the two? Basketball Club Story is a basketball club management simulation game. Players play the role of club manager, managing the basketball team, recruiting players, training players, formulating tactics, and participating in various competitions.
Game Highlights
1. Relaxing and interesting business simulation gameplay, and a variety of personalized characters waiting for you to recruit
2. Players can build their own clubs and invest in building various facilities
3. You can participate in a variety of competitions and get support from sponsors to help players grow faster.
4. The classic pixel painting style and familiar gameplay bring you a different kind of simulated business fun.
5. Stimulate the potential of every player so that he can better complete the games again and again.
6. Understand the offensive characteristics of each player and better match them into a lineup.
Game features
1. Recruit players for training, perfectly blend different players, and cooperate with each other to exert strong combat effectiveness;
2. Rich and exciting mission challenges, a variety of gameplay and exciting experiences, familiar with the game to complete different tactics, and challenge powerful opponents;
3. Run your own club with the goal of pursuing the team, defeat different teams, and become a respected team.
How to play for beginners
At the start, select the team name, team abbreviation, and team uniform color.
Captain customizes
PF is power forward=power forward
PG is point guard=point guard
C stands for center
SG is shooting guard
SF is small forward=small forward
After entering the game, start running your own team
Build all aspects of the team's facilities and lay roads
Conduct special training for players and view their attribute values at any time
You can get support before the game to improve the player's status.
Enter the tactics interface, where you can choose three tactics A, B, and C to preset. After setting, any tactics needed in the future can be directly switched from A-B-C.
The three points in the upper right corner of the page represent respectively: Satisfaction Points/Special Training Points/Shopping Points
In addition to the rewards of satisfaction points/special training points/shopping points obtained through competitions, using buildings will also generate these points. Click on the buildings to see what points are generated, so use props to enhance these facilities/buildings and make them compatible. Bonus is a must
Facilities and props both cost shopping points. It is recommended to purchase the facilities first and then the props.
Players can organize their own activities. After entering, there are 2 activities that can be held by default. More activities will be unlocked in the future, which require satisfaction points (love points). The above is a recruitment activity (recruiting new players), and the following activities are tactical research.
After the activity starts, the current progress will be displayed directly below