MOD Info
Unlimited Money And Gems
Ancient Rome can be said to be an eternal topic. Do you want the Roman Empire to rise? In Grand War: Rome, you play as a general of the ancient Roman Empire, leading the army to conquer the world. There are a variety of arms and tactics to choose from in the game. You can freely form your own army, formulate strategies, and fight on the battlefield.
Game Highlights
1. Tens of thousands of people form teams for real-time national war: browse the world map and control the overall situation with your fingertips.
2. Rapid competition team competition: The emperor's overall strength competes to show strong PK ability.
3. Identify brothers or agents: Sometimes intrigues are also a kind of happiness.
4. The commander-in-chief joins the group online: in the national server, they are all online, and they are competing against each other.
5. The main urban area is renovated and the world is cleared by customs: The main urban area is constantly changing, and the fun is prosperity.
Equipment recommendations
The equipment in this game is also rich and colorful, and many powerful equipment also have corresponding military rank requirements.
1. Gold ring: 8400 gold coins, attack has %50 chance to increase morale.
2. Golden Laurel: 215 medals, morale will keep rising forever.
3. Transport vehicle: 4500 gold coins, troop mobility +2.
In addition, the store is refreshed every 10 minutes, so remember to pay attention often.
How to play for beginners
[Selection and training of generals]
1. Manual player general selection plan
Summary:
Hand-fighting commander (hereinafter referred to as the whiteboard) cultivates one of the two types of footwork and bow
The first step is to get the Pakorus, the 98 Cavalry Commander in the Bronze General District. It can be used as the core of the transition period together with the commander. The Pakorus is stronger than IMBA and can even be used until the late stage.
The second step is to rely on the two battles and Punic wars to bring out Mi Gong/Pompey (Mi Gong, Mithridates)
As for the campaign, at least it won’t be difficult to get three stars in the first two chapters of the campaign. In fact, you can push the whiteboard for several more chapters.
After getting the rice bow, you have generals on foot, cavalry, and bow. At this time, you have passed the early stage.
The third step is to continue to push the map to obtain Ami or Huo Qubing (during this period, the commander will be promoted to a commander). The difference between the two cavalry commanders is that Ami prefers continuous output, while Huo Qubing is good at bursting out.
The fourth step is to add Pompey/Mi Gong. The lineup is almost complete at this time.
After that, you can do whatever you want and add your favorite generals according to the situation.
2. How to quickly increase the level of generals
The first stage of the expedition to Africa
Place the general you want to level up and turn on automatic battle
Successfully harvest experience, click Retry to continue brushing, you can gain about 1000 experience each time
[Skill Book and Battle Flag]
About skill books:
The skill books in this game are quite expensive. The most expensive marching and pointing skills require 45 medals. High-quality skills such as plains, counterattack, and guerrilla warfare cost 35 medals. Some of the more practical skills require 25 medals. Only a few skills only require 25 medals. 15 medals (surprise attack is the best skill that can be purchased with 15 medals)
At this time, you should pay attention. Pompey comes with various expensive skills. Needless to say, who should all civilians choose to train?
Minefields that micro-Krypton players should avoid:
The four major command skills are given out in large quantities in campaigns and achievements. It is not recommended to actively purchase command skills.
Among them, the least consumed is the cavalry command skill, because Huo Qubing and Ami do not need it (only Hannibal and Antony use it); the infantry command sent is enough for Pompey to upgrade to level four and there is still left; the archer command skill can be upgraded to three levels of meter bow. , not enough to upgrade to level 4; there are still four or five cards left after the naval command skill Queen has been upgraded to level 3.
About the battle flag:
Without a battle flag, the upper limit of hero skills is level four, which can be raised to level five after using a battle flag. Therefore, each battle flag is worth at least six skill books.
The characteristic of e-club is that similar skills are put together, so the powerful battle flag is not enough and the weak battle flag has to eat dust in the warehouse.
Pompey has an exclusive marching shield wall, and Crassus has an exclusive siege tunnel, making them and Queen Victoria the only three generals in the game who can have two level five skills.