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Medieval: Defense & Conquest (Unlimited Money)

0.0.99 latest version

Medieval: Defense & Conquest (Unlimited Money) - Medieval Defense And Conquest mod apk unlimited money download
Date:Apr 18, 2024
Version:0.0.99
Size:53.86M
Package Name:com.brusgames.kingofcrusaderstrongholds

MOD Info

Unlimited Coins

Unlimited Gems

Medieval: Defense & Conquest brought by the editor this time cracks the unlimited money and unlimited gems. This is a medieval-themed strategy game. Players will play the role of a lord to build their own kingdom on a magnificent land and defend it. Invaded by the enemy.

Game Highlights

Using 3D technology for stereoscopic processing, a large number of war methods can help players gain more gaming experience.

Players can gain experience and various resources through constant battles. Resources can increase player registration and gain more game experience.

If the invasion is successful, choosing to invade other sea bases can increase their reputation and gain access to their resources.

Game features

It is easy to operate and requires no complicated movements. Both veteran gamers and novices can easily get started.

There are also a lot of missions and achievement systems, with more goals and challenges.

A variety of mobile game modes, including wave tower defense, war strategy and kingdom governance, with rich and diverse gameplay.

Combination of arms

① Charge: One dedicated to the first level of the Xuan Temple (Edict)

The Temple is still the strongest unit at present, and Chongxuan can't explain why he goes n and hits 2. According to the edict, it is mainly because of its high defense and relatively weak characteristics, so he can be in the front row. The most important use is to protect Zhongxuan, and his position is higher than Zhongxuan. You can fine-tune the choice between him and the temple. Currently, some of my team members carry the edict and some carry the temple, but Chongxuan is definitely a must.

② Close Cavalry: One dedicated to Near Xuan and one Holy Tomb/Hospital/Teutonic

The melee cavalry is quite special. Let’s talk about this in detail: Due to the characteristics of this game, the melee cavalry has been strengthened twice (once by adding a detour feature and once by changing the ignore defense to detour and successfully reducing morale). In actual combat, it's easy to be confused about whether you should be unable to hit someone or if you can't activate defense.

Although it has the above shortcomings, as a conquest player, I think it is better to bring a hospital close knight yyds. After all, the medical tents that can be allocated in Conquest are limited. I will definitely give priority to those cavalry generals who only engage in land battles. The remaining archers can ride close to the sea and seize islands to fight landing battles. If the archers and terrain generals have gems, I will definitely bring back blood. And mobility, it seems that melee generals really have no other way to restore blood except bringing a hospital (the blood pack does not count as the blood pack. I still have to keep the underworld gates in Legend of Heroes for use. Easytech really has your coercion to play with those of yours) After the underworld is closed, Zhuanwu can be put into difficult battles for me.

③ Riding bow: one dedicated to Montu and one Mamu (imperial bow)

There is no explanation for the three far bow companies. The only remaining one is whichever one is higher in level. However, when archers shoot against each other, it is obvious that the imperial bow's ignore 60 dodge is more powerful.

④Infantry bow: one dedicated to one Sudanese musket and one dragonrider (conqueror)

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